Call of Duty: Modern Warfare 4 out forSince Oct 23, 2026

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Equipment and Field Upgrades

Call of Duty: Modern Warfare 4 has 9 tactical grenades and gadgets, 11 lethals and 12 Field Upgrades at launch. Each unlocks at a set Player Level; the Riot Shield is now a Field Upgrade, and Trip Wire, Smoke Wall and Razor Wire Trap are new.

Call of Duty: Modern Warfare 4 gives every class one tactical, one lethal and one Field Upgrade, chosen from 9 tacticals, 11 lethals and 12 Field Upgrades at launch, as Activision's Oct 19, 2026 launch blog lists them. The Flash Grenade, Smoke Grenade, Frag Grenade, Sticky Grenade, Portable Radar and DDOS are ready at Level 4; the rest unlock by Player Level up to the Screamer Mine at Level 53. Field Upgrades charge over the match at a fast, medium or slow rate. New this year are the networked Trip Wire, the rocket-laid Smoke Wall and the Razor Wire Trap, and the Riot Shield has moved from the weapon list to the Field Upgrades. The clip is WhosImmortal going through the tactical and lethal lists in Create-a-Class.

Quick facts

Tacticals 9
Lethals 11
Field Upgrades 12
Ready at Level 4 Flash, Smoke, Frag, Sticky, Portable Radar, DDOS
Last unlock Screamer Mine at Level 53
Riot Shield A Field Upgrade since this game
Recharge speeds Fast, Medium or Slow
Related Perks Resupply, Lethal Reach, Battle Hardened, Bomb Squad

Sources: Call of Duty, Oct 19, 2026, Call of Duty progression blog, Call of Duty, Aug 21, 2026.

Tactical equipment

Tacticals blind, slow, reveal or heal; none of them kills by itself.

Tactical Unlocks at level Effect
Flash Grenade 4 Blinds and deafens; range and duration slightly cut for launch
Smoke Grenade 4 Blocks vision and automated targeting; gunfire and explosions tear through it
Snapshot Grenade 10 A brief glimpse of enemies nearby for your team
Concussion Grenade 15 Disorients, slows reactions and blurs vision; range and duration slightly cut for launch
Heartbeat Sensor 23 Battery-powered tablet showing nearby enemies
Shock Stick 29 Sticks to surfaces, electrocutes enemies, destroys equipment, sends vehicles haywire
Decoy Grenade 42 Fakes gunfire, movement and radar signatures
Stim 47 Starts health regeneration at once, refreshes Tactical Sprint, eases flash and stun
Screamer Mine 53 Proximity mine that suppresses and marks every enemy in range

Sources: Call of Duty, Oct 19, 2026, Call of Duty progression blog, Call of Duty launch patch notes.

The Flash and Concussion nerfs and the Battle Hardened buff came together in the launch patch notes: Battle Hardened now negates most effects of the Flash, the Concussion and the Screamer Mine. The Stim is the tactical for players who run Blood Rush, since it refreshes Tactical Sprint.

Lethal equipment

Lethal Unlocks at level Effect
Frag Grenade 4 Cookable fragmentation grenade
Sticky Grenade 4 Timed grenade that sticks
Drill Charge 7 Thermal lance burrows through a surface, then releases an explosive round
Proximity Mine 13 Launches into the air and detonates; can stick to vehicles passing over
Zip Gun 17 3D-printed single-shot pistol for close targets
Trip Wire 22 Thrown trap that strings a detonation wire; several link into a network
Thermite 26 Sticky incendiary, heavy damage to vehicles and armored targets
Molotov Cocktail 28 Bursts on impact and leaves burning pools
Claymore 37 Proximity-triggered explosive mine
C4 43 Sticks to surfaces, detonated remotely
Throwing Knife 49 Retrievable, lethal on impact

Sources: Call of Duty, Oct 19, 2026, Call of Duty progression blog, Call of Duty, Aug 21, 2026.

The Trip Wire is the new trap: Activision's Aug 21 multiplayer blog says several Trip Wires, your squadmates' included, link into one network that can run along the ground, wall to wall or vertically. The Drill Charge is the answer to campers behind walls, and the Lethal Reach Perk throws any of these farther with a visible arc. Bomb Squad (Perk 2) cuts the damage you take from them and resets the fuse on a live grenade you pick up.

Field Upgrades

A Field Upgrade charges during the match; the blog rates each one's recharge as Fast, Medium or Slow. The clip is WhosImmortal's Select Field Upgrade screen, on the Portable Radar.

Field Upgrade Unlocks at level Recharge Effect
Portable Radar 4 Medium Periodic radar pings show nearby enemies
DDOS 4 Fast A pulse that briefly jams nearby enemy electronics and sensors
Munitions Box 6 Medium Ammo and equipment for you and teammates
SAM Airburst Turret 8 Slow Portable missile turret against aerial threats
Riot Shield 11 Medium Destructible shield, can be planted as cover, heavy melee knocks enemies down
Trophy System 14 Fast Destroys up to three projectiles in the air
Seeker Drone 19 Slow Hunts nearby enemies to snapshot them
Inflatable Decoy 25 Medium A dummy that pops up to confuse, by proximity or by hand
Smoke Wall 29 Medium A hand-held rocket that lays a long wall of smoke
Recon Drone 33 Slow Remote drone that marks enemies, manually or automatically
Razor Wire Trap 41 Medium Barbed wire that snares and hurts anyone pushing through
Tactical Insertion 45 Medium Marks your next spawn point

Sources: Call of Duty, Oct 19, 2026, Call of Duty progression blog, Call of Duty, Aug 21, 2026.

Three Field Upgrades are new or reworked, per the Aug 21 blog. The Riot Shield is no longer a weapon: it is a destructible Field Upgrade you can plant as mountable cover. The Smoke Wall rocket flies forward over obstacles and leaves a long trail of smoke that gunfire disrupts and explosives disperse. The Razor Wire Trap snares enemies on contact; pushing through costs speed and health, and melee or gunfire clears it. The blog then counted 11 Field Upgrades; the Oct 19 blog and the launch notes list 12.

The Portable Radar had two launch bugs: it did not work in Free-for-All (fixed Oct 23) and showed no minimap in Hardcore (fixed Oct 24), the launch patch notes say.

Perks that change equipment

  • Resupply (Perk 1, Level 31): equipment recharges over time, +1 maximum capacity, faster Field Upgrade charge; buffed for launch to give the first recharge sooner.
  • Lethal Reach (Perk 3, Level 4): throw equipment farther, with the arc shown.
  • Battle Hardened (Perk 3, Level 12) and Bomb Squad (Perk 2, Level 16): resist tacticals and explosives.
  • Combat Grid (Perk 3, Level 4): see enemy equipment and Field Upgrades through walls.
  • Cold-Blooded (Perk 3, Level 36): hidden from Recon Drones and Snapshot Grenades; Ghost (Perk 1, Level 24) hides you from Portable Radars and Heartbeat Sensors.

Sources: Call of Duty, Oct 19, 2026, Call of Duty launch patch notes. All 18 are on Perks.

Equipment in Collateral

Collateral has no custom classes. Its Buy Menu sells a Flash Grenade, Molotov Cocktail, Frag Grenade, Stim, Smoke Wall and Riot Shield before each round, per Activision's maps and modes blog. See Game Modes. The clip is jackfrags opening Collateral's Buy Menu, on the Flash Grenade.

Frequently asked questions

How many Field Upgrades are in MW4? Call of Duty: Modern Warfare 4 has 12 Field Upgrades at launch, from the Portable Radar and DDOS at Level 4 to the Tactical Insertion at Level 45.

Is the Riot Shield a weapon in MW4? No. In MW4 the Riot Shield is a Field Upgrade unlocked at Level 11; it can be planted as cover and has a heavy melee that knocks enemies down.

What lethals are in MW4? MW4 has 11 lethals: Frag Grenade, Sticky Grenade, Drill Charge, Proximity Mine, Zip Gun, Trip Wire, Thermite, Molotov Cocktail, Claymore, C4 and Throwing Knife.

What tacticals are in MW4? MW4 has 9 tacticals: Flash, Smoke, Snapshot and Concussion Grenades, Heartbeat Sensor, Shock Stick, Decoy Grenade, Stim and Screamer Mine.

When do you unlock the Stim in MW4? The Stim unlocks at Player Level 47 in MW4; it starts health regeneration at once and refreshes Tactical Sprint.

How do you counter flashbangs in MW4? Equip the Battle Hardened Perk (Perk 3, Level 12) in MW4; since launch it negates most effects of the Flash, the Concussion and the Screamer Mine.

Sources

Moments

Modern Warfare 4: TOP 5 BEST CLASS SETUPS To Use! (MW4 META Weapons)

WhosImmortal

  1. Call of Duty: Modern Warfare 4 gives every class one tactical, one lethal and one Field Upgrade, chosen from 9…
  2. A Field Upgrade charges during the match; the blog rates each one's recharge as Fast, Medium or Slow. The clip is…

Modern Warfare 4 Multiplayer Gameplay and Impressions...

jackfrags

  1. Collateral has no custom classes. Its Buy Menu sells a Flash Grenade, Molotov Cocktail, Frag Grenade, Stim, Smoke Wall…

See also

About this page

Last updated Oct 25, 2026 by the Vi.ki team. Page text CC BY-SA 4.0.

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